Institute for Medieval Studies
IMC 2022 Session
Session | 133 |
Title | Playing the Middle Ages, I: Crossing Borders in and around Games |
Date/Time | Monday 4 July 2022: 11.15-12.45 |
Sponsor | The Public Medievalist / Centre for Medieval & Renaissance Research, University of Winchester |
Organiser | Tess Watterson, Department of Historical & Classical Studies, University of Adelaide |
Moderator/Chair | Tess Watterson, Department of Historical & Classical Studies, University of Adelaide |
Paper 133-a | Challenging Borders of Race, Religion, and Culture via Procedural Content Generation (Language: English) Mark R. Johnson, Department of Media & Communications, University of Sydney Index Terms: Computing in Medieval Studies; Ecclesiastical History; Medievalism and Antiquarianism; Social History |
Paper 133-b | Traversing the Borders: Playing with Intersections in A Plague Tale: Innocence (Language: English) Angshuman Dutta, English Department, Jadavpur University, India Index Terms: Computing in Medieval Studies; Ecclesiastical History; Medievalism and Antiquarianism; Social History |
Paper 133-c | Borders and Transgression in The Elder Scrolls V: Skyrim (Language: English) Jéssica Iolanda Costa Bispo, Faculdade de Ciências Sociais e Humanas, Universidade Nova de Lisboa Index Terms: Computing in Medieval Studies; Medievalism and Antiquarianism; Politics and Diplomacy; Social History |
Abstract | While borders and boundaries have been established along several key issues and themes within medievalist games, there exist a growing range of examples of games which actively counter established trends within the media, genres, and medievalism more generally to produce innovative, constructive, and interesting approaches to medieval and medievalist themes. The papers in this session consider several examples of such approaches which cross borders and boundaries within medievalist games. |